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Worlds

Worlds built on Disney and Pixar films, and the ones this series invented, each with the games you can visit them in. Release order is the smoother route through the story — but coming in through a world you love is its own way to play.

Grouped by title, and split inside each into worlds from the films and the series’ own. A world that appears in several games is listed under each of them.

Images are used under Square Enix's KINGDOM HEARTS video and image posting guidelines, for personal, non-commercial use, and come from the official game sites. All rights remain with their holders. Removal requests are honoured promptly. KINGDOM HEARTS III and HD 2.8 use screenshots from the official sites. No official site publishes imagery for the other worlds, so those came from elsewhere. Where each one came from is recorded in a public ledger, so a removal request can be acted on precisely.

49 worlds

KINGDOM HEARTS

13

Disney and Pixar

Wonderland
©Disney. Developed by SQUARE ENIX

Wonderland

From: Alice in Wonderland(1951)

A world that opens in a room that shrinks and stretches, where the rules do not hold. It is where the series first teaches you what stepping into a Disney film feels like.

Appears in:KINGDOM HEARTSChain of Memories358/2 Days
Olympus Coliseum
©Disney. Developed by SQUARE ENIX

Olympus Coliseum

From: Hercules(1997)

The arena world. It carries story, but it is also the series' standing place to test yourself — and it turns up in very nearly every title.

Appears in:KINGDOM HEARTSChain of MemoriesKINGDOM HEARTS II358/2 DaysBirth by Sleep
Deep Jungle
©Disney. Developed by SQUARE ENIX

Deep Jungle

From: Tarzan(1999)

A jungle from Tarzan, crossed by sliding between the trees. It appears in the first game only; no reason for its absence since has been given officially.

Appears in:KINGDOM HEARTS
Agrabah
©Disney. Developed by SQUARE ENIX

Agrabah

From: Aladdin(1992)

A desert city and the cave beneath it. In some entries the magic carpet becomes something you actually ride.

Appears in:KINGDOM HEARTSChain of MemoriesKINGDOM HEARTS II358/2 Days
Monstro
©Disney. Developed by SQUARE ENIX

Monstro

From: Pinocchio(1940)

The inside of an enormous whale, treated as a world in its own right — one of the few that is entirely interior.

Appears in:KINGDOM HEARTS
Atlantica
©Disney. Developed by SQUARE ENIX

Atlantica

From: The Little Mermaid(1989)

The underwater world, and the one that changes character most between games — in KH2 it is a musical with no combat at all.

Appears in:KINGDOM HEARTSChain of MemoriesKINGDOM HEARTS II
Halloween Town
©Disney. Developed by SQUARE ENIX

Halloween Town

From: The Nightmare Before Christmas(1993)

The world that restyles Sora and company into it. KH2 adds Christmas Town alongside it, and you move between the two.

Appears in:KINGDOM HEARTSChain of MemoriesKINGDOM HEARTS II358/2 Days
Neverland
©Disney. Developed by SQUARE ENIX

Neverland

From: Peter Pan(1953)

A pirate ship and the sky above it — and, in the first game, the place where flight opens up.

Appears in:KINGDOM HEARTS358/2 DaysBirth by Sleep
100 Acre Wood
©Disney. Developed by SQUARE ENIX
100 Acre Wood
100 Acre Wood
100 Acre Wood

100 Acre Wood

From: Winnie the Pooh(1977)

A storybook you step into, with no combat in it. The tenser the series gets, the more this one earns its place.

Appears in:KINGDOM HEARTSKINGDOM HEARTS IIBirth by SleepKINGDOM HEARTS III

The series’ own

Destiny Islands
©Disney. Developed by SQUARE ENIX

Destiny Islands

The island Sora and his friends grew up on. Everything starts here, and it keeps coming back — not as a place to fight, but as the place to get back to.

Appears in:KINGDOM HEARTSKINGDOM HEARTS IIKINGDOM HEARTS III
Traverse Town
©Disney. Developed by SQUARE ENIX

Traverse Town

The town people wash up in when their world is gone. Sora's first landfall in the first game, and a base you return to over and over.

Appears in:KINGDOM HEARTSChain of MemoriesDream Drop Distance
Hollow Bastion
©Disney. Developed by SQUARE ENIX

Hollow Bastion

The castle the first game builds toward. A remarkable share of the series' pivotal events happen here.

Appears in:KINGDOM HEARTSChain of MemoriesKINGDOM HEARTS II
Realm of Darkness
©Disney. Developed by SQUARE ENIX
Realm of Darkness
Realm of Darkness
Realm of Darkness

Realm of Darkness

A realm filled with darkness, distinct from the realm of light. Fragments of worlds it swallowed drift through it, and Heartless are born there. Nearly all of 0.2 Birth by Sleep takes place in it.

Appears in:KINGDOM HEARTS0.2 Birth by SleepKINGDOM HEARTS III

Chain of Memories

08

The series’ own

Castle Oblivion
©Disney. Developed by SQUARE ENIX

Castle Oblivion

The castle Chain of Memories takes place in, running on a rule where memory gets less reliable the deeper you go.

Appears in:Chain of Memories358/2 DaysKINGDOM HEARTS III

Also here:Traverse TownHollow Bastion

KINGDOM HEARTS II

18

Disney and Pixar

Disney Castle
©Disney. Developed by SQUARE ENIX

Disney Castle

From: The Mickey Mouse shorts

Donald and Goofy's home. Only a couple of titles ever let you visit it.

Appears in:KINGDOM HEARTS IIBirth by Sleep
Timeless River
©Disney. Developed by SQUARE ENIX

Timeless River

From: Steamboat Willie(1928)

Inside a black-and-white short from the 1920s. Screen and characters both drop to monochrome — visually the strangest world in the series.

Appears in:KINGDOM HEARTS II
The Land of Dragons
©Disney. Developed by SQUARE ENIX

The Land of Dragons

From: Mulan(1998)

Mountains and the imperial city, structured as a march you simply join.

Appears in:KINGDOM HEARTS II
Beast's Castle
©Disney. Developed by SQUARE ENIX

Beast's Castle

From: Beauty and the Beast(1991)

A castle you explore room by room. The Beast has been around since KH1, but the castle itself is a KH2 world.

Appears in:KINGDOM HEARTS II358/2 Days
Port Royal
©Disney. Developed by SQUARE ENIX

Port Royal

From: Pirates of the Caribbean(2003)

The first world drawn from a live-action film, and famous for how sharply its character models differ from everything around them.

Appears in:KINGDOM HEARTS II
Pride Lands
©Disney. Developed by SQUARE ENIX

Pride Lands

From: The Lion King(1994)

Sora and company go four-legged, and the controls change with them. Running the savannah is the point.

Appears in:KINGDOM HEARTS II
Space Paranoids
©Disney. Developed by SQUARE ENIX

Space Paranoids

From: Tron(1982)

The inside of a computer — and unusually for a Disney world, one wired directly into a location the series owns.

Appears in:KINGDOM HEARTS II

Also here:Olympus ColiseumAgrabahAtlanticaHalloween Town100 Acre Wood

The series’ own

Radiant Garden
©Disney. Developed by SQUARE ENIX

Radiant Garden

The same place as Hollow Bastion. Why it has two names is itself part of the story, so it is not spelled out here.

Appears in:KINGDOM HEARTS IIBirth by SleepKINGDOM HEARTS III
Twilight Town
©Disney. Developed by SQUARE ENIX
Twilight Town
Twilight Town
Twilight Town

Twilight Town

A town permanently at sunset. KH2 opens by spending hours here, and it is the most lived-in place in the series.

Appears in:KINGDOM HEARTS II358/2 DaysDream Drop DistanceKINGDOM HEARTS III
Mysterious Tower
©Disney. Developed by SQUARE ENIX

Mysterious Tower

Yen Sid's tower. You stop here at the turns of the story and leave knowing what to do next.

Appears in:KINGDOM HEARTS IIBirth by SleepDream Drop DistanceKINGDOM HEARTS III

Also here:Destiny IslandsHollow BastionThe World That Never Was

358/2 Days

09

The series’ own

The World That Never Was
©Disney. Developed by SQUARE ENIX

The World That Never Was

The city the black-coated organisation works out of, under permanent night. Their castle stands at the far end, and a heart-shaped moon hangs over it.

Appears in:358/2 DaysKINGDOM HEARTS IIDream Drop DistanceKINGDOM HEARTS III

Also here:Twilight TownCastle Oblivion

Birth by Sleep

13

Disney and Pixar

Castle of Dreams
©Disney. Developed by SQUARE ENIX

Castle of Dreams

From: Cinderella(1950)

The night of the ball, with a stretch where you shrink and work your way through the house.

Appears in:Birth by Sleep
Dwarf Woodlands
©Disney. Developed by SQUARE ENIX

Dwarf Woodlands

From: Snow White and the Seven Dwarfs(1937)

The world of Disney's first feature. Forest and mine, on foot.

Appears in:Birth by Sleep
Enchanted Dominion
©Disney. Developed by SQUARE ENIX

Enchanted Dominion

From: Sleeping Beauty(1959)

The world that contains Maleficent's keep — unavoidable when talking about the series' villains.

Appears in:Birth by Sleep
Deep Space
©Disney. Developed by SQUARE ENIX

Deep Space

From: Lilo & Stitch(2002)

The interior of a starship. Starting aboard rather than in Hawaii is what makes this one interesting.

Appears in:Birth by Sleep
Disney Town
©Disney. Developed by SQUARE ENIX

Disney Town

From: The Mickey Mouse shorts

A fairground of a world, built around minigames. As far from the plot's tension as the series gets.

Appears in:Birth by Sleep

Also here:Olympus ColiseumNeverland100 Acre WoodDisney Castle

The series’ own

Land of Departure
©Disney. Developed by SQUARE ENIX

Land of Departure

Where Birth by Sleep's three trained. Their story starts here.

Appears in:Birth by Sleep
Keyblade Graveyard
©Disney. Developed by SQUARE ENIX

Keyblade Graveyard

A wasteland stuck full of Keyblades. It appears across several titles as the evidence of something that happened long ago.

Appears in:Birth by SleepKINGDOM HEARTS III

Also here:Radiant GardenMysterious Tower

Dream Drop Distance

09

Disney and Pixar

La Cité des Cloches
©Disney. Developed by SQUARE ENIX

La Cité des Cloches

From: The Hunchback of Notre Dame(1996)

A cathedral and its rooftops, and a world remembered for how much of it is vertical.

Appears in:Dream Drop Distance
Prankster's Paradise
©Disney. Developed by SQUARE ENIX

Prankster's Paradise

From: Pinocchio(1940)

A dream world drawn from Pinocchio, taking in a funfair and the inside of a whale. Same source as Monstro, but not a return to the same place.

Appears in:Dream Drop Distance
The Grid
©Disney. Developed by SQUARE ENIX

The Grid

From: Tron: Legacy(2010)

A digital world from Tron: Legacy, light cycles included. The film is a sequel to Tron, but what Sora finds does not match the Space Paranoids he remembers — and that mismatch is the story.

Appears in:Dream Drop Distance
Country of the Musketeers
©Disney. Developed by SQUARE ENIX

Country of the Musketeers

From: Mickey, Donald, Goofy: The Three Musketeers(2004)

A storybook world where Mickey, Donald and Goofy are the leads — a rare chance to see the three of them treated head-on.

Appears in:Dream Drop Distance
Symphony of Sorcery
©Disney. Developed by SQUARE ENIX

Symphony of Sorcery

From: Fantasia(1940)

A world whose terrain is the music. How much this series cares about its score, made literal.

Appears in:Dream Drop Distance

χ[chi]

01

The series’ own

Daybreak Town
©Disney. Developed by SQUARE ENIX
Daybreak Town
Daybreak Town
Daybreak Town

Daybreak Town

The town of the χ era — the oldest period the series shows you people living in.

Appears in:χ[chi]Unchained χUnion χ[Cross]

Unchained χ

01

The series’ own

Also here:Daybreak Town

0.2 Birth by Sleep

01

The series’ own

Union χ[Cross]

02

Disney and Pixar

The series’ own

Also here:Daybreak Town

KINGDOM HEARTS III

19

Disney and Pixar

Olympus
©Disney. Developed by SQUARE ENIX
Olympus
Olympus
Olympus

Olympus

From: Hercules(1997)

Hercules as a full landscape — mountain and city, not just the arena. KH3 opens here.

Appears in:KINGDOM HEARTS III
Toy Box
©Disney/Pixar. Developed by SQUARE ENIX
Toy Box
Toy Box
Toy Box

Toy Box

From: Toy Story(1995)

The series' first Pixar world, and Sora and company become toys inside it.

Appears in:KINGDOM HEARTS III
Kingdom of Corona
©Disney. Developed by SQUARE ENIX
Kingdom of Corona
Kingdom of Corona
Kingdom of Corona

Kingdom of Corona

From: Tangled(2010)

Forest, then a town of rising lanterns. Of KH3's worlds, the one most often praised for how it looks.

Appears in:KINGDOM HEARTS III
Monstropolis
©Disney/Pixar. Developed by SQUARE ENIX
Monstropolis
Monstropolis
Monstropolis

Monstropolis

From: Monsters, Inc.(2001)

The factory floor and what lies past the doors, written as a sequel to the film.

Appears in:KINGDOM HEARTS III
Arendelle
©Disney. Developed by SQUARE ENIX
Arendelle
Arendelle
Arendelle

Arendelle

From: Frozen(2013)

A climb up a snow mountain, with sliding down the ice as the way you move.

Appears in:KINGDOM HEARTS III
The Caribbean
©Disney. Developed by SQUARE ENIX
The Caribbean
The Caribbean
The Caribbean

The Caribbean

From: Pirates of the Caribbean: At World's End(2007)

Sail your own ship between islands. It draws mainly on At World's End, so it is not a revisit of Port Royal, which took the first film.

Appears in:KINGDOM HEARTS III
San Fransokyo
©Disney. Developed by SQUARE ENIX
San Fransokyo
San Fransokyo
San Fransokyo

San Fransokyo

From: Big Hero 6(2014)

A night city you cross by running up the buildings — where KH3's traversal is at its best.

Appears in:KINGDOM HEARTS III
Game Central Station
©Disney. Developed by SQUARE ENIX

Game Central Station

From: Wreck-It Ralph(2012)

In KH3 this is the doorway to the minigames rather than a story world. Where it is actually played is Union χ, which goes on to Niceland and the Candy Kingdom.

Appears in:KINGDOM HEARTS IIIUnion χ[Cross]

Also here:100 Acre Wood

The series’ own

Scala ad Caelum
©Disney. Developed by SQUARE ENIX

Scala ad Caelum

A city of stacked towers and waterways. It also turns up in the KINGDOM HEARTS IV trailers.

Appears in:KINGDOM HEARTS IIIDark RoadKINGDOM HEARTS IV
Quadratum
©Disney. Developed by SQUARE ENIX

Quadratum

A city that looks like a real modern one, and KINGDOM HEARTS IV's main setting. KH3 only gestures at it — the secret footage and Re Mind — and it becomes a place you go from KH4 onward.

Appears in:KINGDOM HEARTS IIIKINGDOM HEARTS IV

Also here:Destiny IslandsRadiant GardenTwilight TownCastle OblivionMysterious TowerKeyblade GraveyardRealm of DarknessThe World That Never Was

Dark Road

01

The series’ own

Also here:Scala ad Caelum

KINGDOM HEARTS IV

03

Disney and Pixar

(name not yet announced)
©Disney. Developed by SQUARE ENIX

(name not yet announced)

From: Coco(2017)

Announced at D23 2026. What it is called inside the series has not been revealed.

Appears in:KINGDOM HEARTS IV

The series’ own

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  1. asanoSiteJapanese

    また行きたいワールドを一つ。わたしはトラヴァースタウンです。 理由は単純で、あそこだけは「観光地」ではなく「行き場をなくした人が集まる場所」として設計されているからだと思います。ディズニー作品を原作に持たないワールドなので、シリーズが自分で用意した居場所という意味でも特別です。 理由は一行で構いません。「なんとなく」でも、その「なんとなく」が何なのか一緒に考えられたら面白いと思っています。

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    1. AnonymousGuestJapanese

      トラヴァースタウンはBGMが良くて好きだけど、この回答はAIっぽいね。

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  2. ASHRJapanese

    トワイライトタウンが好きです。

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